Tag: dailyprompt

  • it’s a <pleasure> to <cut out>

    Daily writing prompt
    Describe one habit that brings you joy.

    (the angle brackets don’t <appear> on the <daily prompt> page and it <delights> <me>. <visual erasure> for the <un-aesthetic> page where the replies appear.)

    This is not the <cutting out> that brings <me> <pleasure / joy>, however. rather, <i> am <thinking> about the <delight / excitement> that come from <purchasing> some 50¢ magazines from the library <store>, settling down with a <sharp> pair of scissors, and <cutting out> the <words / images / textures> that <feel> <good / interesting>.

    This isn’t <simply> <cutting out> just to <cut out>. <i> <enjoy> collage(is <enjoying> the same as being <brought joy>?), so the <goal> is to have a stockpile of <images> to <play> with when <assembling>. <sometimes> the <cutting out> will <inspire> a <tone / vibe / piece> and <other times> <i> am <hunting / searching> for <matching / complimentary / contrasting> <images> to an <idea / whim> <i> already have. Either way, the <process> is <meditative>. <i> just start <cutting> so <i> can begin to <visualize> the section in <isolation> from the <sum of its parts> and will allow that to decide the shape of the <cut>–<rounded or sharp> edges, <close cut, slight environmental highlight, or more background>? it’s <working / feeling out> the pages, having a <conversation / dialogue> with dozens of <artists / writers / typographers / photographers>.

    it’s sometimes more <meditative> than savasana at the end of a yoga session (especially when youtube keeps auto playing shark tale after the yoga video when <i> just want to lay in <silence> for a moment). Give it a go; <cut / collect> some <images> and <paste> them into something <new>!

  • so, <you> don’t want to <play> d&d

    Daily writing prompt
    What’s your favorite game (card, board, video, etc.)? Why?

    <I> hear <you>. The books are expensive. Maybe <fantasy> isn’t <your> <genre> (<I myself> am more of a <science fiction> <guy>). Or perhaps <you> don’t <feel like> supporting Wizards of the Coast and Habsoro. This doesn’t mean the expansive world of <tabletop role play gaming> is something forever closed to <you>. There’s a whole <universe / expanse> of TTRPGs out there with something for <everyone>. And oh boy do <I> have <some> recommendations for you! 

    If <you> adore shows like Buffy the Vampire Slayer, The X-Files, and Supernatural and the idea of teaming up to fight the things that go bump in the night <excites> <you>, Monster of the Week might be <the game> for <you>. Working with a simplified ruleset and just a set of D6 dice, <you> can play as a <monster hunter archetype> inspired by a range of <monster media>, develop in-game relationships between characters, and keep <humanity> safe from dangers <they> don’t even <believe> in. 

    Are <you> more of a heavy metal or Mad Max fan? Do <you> <enjoy> splatterpunk video games like DOOM or Dead Space? Can <you> not get <enough> of the rot, ruin, and <nightmares> of Silent Hill? MÖRK BORG is a dark fantasy populated with decaying kingdoms, corrupt monarchies, and eldritch horrors. As <you> play, cryptic <prophecies> from a millennium long gone are fulfilled. <The end of the world is nigh.> What <you> do in the dying light is up to <you>.  

    One of the best parts about MÖRK BORG is that it not only has a generous third-party license leading to a thriving community <writing and sharing> adventures, but it also has many setting iterations (always with heavy metal and the end of the world). <My> favorites include the cyberpunk inspired CY-BORG, the cutting <satire> of corporate oligarchies and late-stage capitalism in CORP BORG, and <i> am also looking forward to the Watership Down inspired BUNNY BORG

    Maybe that’s all too much <excitement> for <you>. <You> like the idea of bunnies, but <you> want something more <peaceful>. Maybe even something more <slice of life> inspired. Less Inlé-rah and more The Wind in the Willows or Hayao Miyazaki. Wanderhome might be the <game> for <you>. In the pastoral world of Hæth, <you> will play a critter-folk traveling through the turning seasons. Along the way, <your> party will solve the types of <mysteries> and ordinary problems that arise in nature centered, peaceful towns and villages. Free of combat and part of the Belonging Outside Belonging project, the playstyle focuses on building <relationships>, <helping> with community struggles, and player <choices>. 

    there is a <system> out there for <almost any> genre and setting <you> can <imagine>. and <i> have a <backlog> of game manuals to <work / read> through. stick around as <i> <work> on getting a <better / improved> <writing> rhythm, and <i> am sure <you> will hear <more>.

  • no <ai>

    Daily writing prompt
    Are there things you try to practice daily to live a more sustainable lifestyle?

    browsing through <some> of the responses already submitted to this prompt, <i> both folks doing what they can and folks in <disillusionment / despair> over how even collectively all <our> personal contributions will not make a difference in the face of <corpo> pollution.

    <i> want to offer a yes <and / but>

    maybe <our> reduce, reuse, recycle, repurpose efforts are miniscule. but <abstaining / boycotting> the use of <generative ai> does have a clear and high impact.

    the united nations reports that <generative ai> may <soon> consume more six times more water than denmark. and mit reports that 4.4% of energy in the <us> is used by <data centers>.

    it’s a <lot> of energy used for <emails / articles / graphics / photographs> that could be created by <humans> instead.